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Showing posts with label Arena. Show all posts
Showing posts with label Arena. Show all posts

Thursday, June 30, 2011

Hmm .. community would like to know about Spamming huh?

Let me fill y'all in a little bit -- now this involves some math so bear with me.  There are 2 4v4 teams facing each other -- one with mixed players from 4 different schools (Team A), the other consist of 3 storm players and either a myth or fire player(Team B).  Now Team A has all kinds of different spells in their decks -- shields, manipulations, attacks, heals, etc.  Team B only has Gargantuan Tempests for the Storm players (and maybe a Darkwind bubble) and SmokeScreen/Choke/Meteor (Garg'ed of course) for the Fire or Blinding Light/Frog/Treasure Smoke Screen for the Myth.  Team B gets first turn advantage -- VERY bad for the Team A.  Why you ask?  Here's the math:

A 4 pip (2 power pip) garg Tempest does 320 + 225 (or 250 if Treasure Card) base damage -- add in a 80-90% attack boost (which is VERY easy for Storm to achieve) that means somewhere between 981 - 1083 damage for ONE Storm wizard's attack -- not taking into account any resist of Team A.  Now 3 wizards on Team B are using this spell -- that means you are looking at 2943-3249 base damage.  The fire or myth on Team B then uses a Blinding Light/Choke or Smokescreen to prevent Team A from using any card they make have picked first turn.  So Team B hits for massive damage, and Team A is forced to pass after taking damage.

Team B then "spams" that Gargantuan Tempest again -- granted then now have only one pip, or a power pip now so damage is less.  The math for that hit, using same 80-90% attack boost:  549-627 damage PER Storm wizard using that "one pip Spam" Tempest.  Add in more damage for team A, the total damage they have taken so far you ask?  Somewhere between 4590 damage and 5130.  If you are a walking tower shield (have 50% resist) you only took 2295-2565 damage.  How many of us are walking Tower Shields?  I know I am not! And how many have the health globe to withstand that?  And don't forget that Myth or Fire Wiz -- they use Frog or Meteor in there somewhere to pour on more damage.

NO other spell can be spammed like Tempest can -- NONE.  There are no other XPip spells that are AoE (Area of Effect) attacks that hit ALL enemies -- NONE!

I would like to see ANY other wizard spam an AoE, its not possible.  You cannot Gargantuan a 4 pip spell that is elucidated, only one enchantment can be applied to each card.  

You cannot Spam any cards but small hits (1-2 pips) at all!  Only Storm can hit every round and be assured that they  will do damage to all enemies.

Now I ask you -- those that may have stuck around through the math -- do you REALLY find this fair to the people behind those pixels on the other side of the screen?  Do you really think THEY are having fun being Killed in 2 rounds and NOT being able to do anything about it?  I don't think so.

I hope this post will help open your eyes to just want us loyal Arena Rats call Spamming.

Thursday, November 25, 2010

Just a little catch up ...

On what I have been doing.

Both my Life and Balance wiz are now Legendary :D  Was a lot of hard, quick work to get them up to speed for Merc duty, but they are there now and ready and willing to help around the Spiral.

Have also been leveling my baby Death -- she is now level 31 and can go through the Spiral door into MooShu.  I have not gone thru yet because I only did main line quests on MarleyBone and need to get caught up on 7 pages of side quests O_o

Baby Death has been rocking the Arena lately also -- I have to admit I like both my Death and Myth in the Arena. Death is currently 22W/6L with a rank of 675 which makes her a Knight. 

I was doing ranked matches the other day on baby Death, and out of the 6 or so matches I did at least 3 of the wizards fled shortly after I summoned my minion ... I guess the minion scared them.  One was even a myth wiz, who was using minions, but I killed it -- TWICE, with bladed vampires.  When you play with minions you have to protect them -- its the name of the game ;)  You want your opponent to use more pips in killing it than you used to summon it. Death has a slight advantage though, we may use pips to kill them, but we can steal their health to sustain ourselves.  So even though I may use 4 pips to kill a minion and not damage its caller, is worth it usually :)

Baby Myth is also doing well in the Arena -- she is 15W/2L with a rank of 649 making her a Veteran, and very close to being a Knight, just one more rank point is needed.

When doing ranked on her last I went up against my my own school, and one of the wiz was level 22 and so had frogs ... and he paid me a compliment during that match, and again when the match was done.  As you know I don't speak during matches and he must of thought I had enemy chat blocked as he was talking to a friend during the match.  He told this friend I was best myth player he had went up against and that I knew what I was doing.  At the end of the match he told me I played my myth well ... he was too impatient to wait for his pips to build to get the strongest minions, whereas I on the other hand would always wait to have pips for my strongest minions.  He even played Time of Legends, which was a silly move as it helped me also. He did lose, as he ran out of cards, hadn't used a point to buy reshuffle which you can get at level 20.  My myth must hoard her cards so I don't run out, apparently he is not used to decent players  ;)  LOL

One of my only losses on my Myth was due to a low level using a Polymorph Bandit.  And let me tell you when the match was over I gave that wizard a piece of MY mind.  Did he REALLY think it was fair to use a Celestia treasure card in low level PvP? The idea of low level PvP is to win, that is what all PvP is about after all, BUT low levels cannot get to Celestia and therefore should NOT being using Celestia treasures, at least in my mind.  Sometimes I guess MY ethics get me into trouble, not trouble as such, but I cannot understand why others would do such things.  Drives me batty!

The other loss on my Myth was due to a low level Storm wizard using a StormZilla pet.  Now my Myth owns a FlameZilla gift card pet, but I don't use the card except on minions, again a matter of ethics methinks ;)  And once again, I had words with the wizard after the match.  Level 48 pets do NOT belong in low level PvP.  If you have a wizard to that school, then THAT wizard should be in PvP with THAT pet, not a low level so you can "own" the Arena using a high level pet.

I will continue to PvP on these baby wiz, and in fact may wait to level my Death any more at this point.  Would like to get them their Arena gear before they fight GrandMaster/Legendary status.  :D

Hope y'all try out the Arena and see JUST how much fun it can be :D